Candlemark edition now visible

The Orb is Watching.

A hidden broadsheet for those who know where to look: one part tavern whisper, one part arcane surveillance, one part frontier record. Its pages turn when Phandalin sleeps, reflecting dragon-shadow, blood on inn floors, woodland omens, and the six names now spoken whenever trouble survives long enough to become news.

Regional ThreatCryovain confirmed in the skies
Town TemperFearful, fascinated, heavily armed
Hidden ThreadNoctara bounty points beyond Phandalin
Scryed, copied, and denied by responsible mages The Phandalin Orb

White Dragon Terror Freezes the Frontier

Witnesses near Umbrage Hill report a pale shape breaking through cloud and cold. The company returned frost-burned but alive.

Authorities remain calm in the way only locked doors can be calm. Travelers are advised to watch both road and sky.

Arcane circulation only

Orb whisper: The stars above Phandalin have begun arranging themselves into old names and bad omens.

Six enchanted mirrors turn upon the brass rail of the Orb.

Side mirrors may be called forward. The centered glass may be opened. The brief reflection below shows only the first shimmer; the sealed account waits beyond the glass.

Open the Arcane Ledger
Brief Reflection in the Glass

White Terror Still Haunts the Skies Above Phandalin

The six names Phandalin cannot stop saying.

The Orb keeps public dossiers on the company whose names now travel faster than any cart leaving Phandalin.

The Company · Goliath Barbarian

Vimak

A towering survivor with greataxe, storm-rage, and a mimic tongue trophy. When Vimak returns battered and standing, Phandalin pays attention.

Latest reflection: seen returning through repeated monster and orc trouble.
The Company · Frontier Adventurer

Baylen

A central member of the company and a necessary name in every serious account of the party’s work across the frontier.

Latest reflection: counted among the core survivors whose deeds now shape town gossip.
The Company · Tabaxi Hunter

Xandar

Sharp-eyed, difficult to surprise, and already credited with spotting trouble before an orc ambush fully closed.

Latest reflection: watching ridgelines, roads, and suspicious movement.
The Company · Aasimar Druid

Thorniel

Marked by druidic power, complicated guilt, and the wild shape of something fierce when danger presses too close.

Latest reflection: traveling with the company through increasingly hostile paths.
The Company · Wanted Alive

Noctara

The subject of a dangerous bounty and the center of a hidden-city thread that points beyond normal Phandalin trouble.

Latest reflection: surviving the Stonehill Inn attack while Vael Turog whispers grow darker.
The Company · Hunter with Wolf Companion

Zariel

Zariel entered the company’s story by tracking the escaped bounty hunter and bringing him back alive.

Latest reflection: arriving at Stonehill Inn with a prisoner and a place beside the party.

The stars have begun answering.

The Orb’s star-map is tuned to signs travelers actually fear: cold wind, moving shadows, old names, and roads that suddenly feel observed.

Orb star chart A scryed star-glass bearing the Tears of Selûne, the Centaur, the Sword and Dagger, and a changing omen below the lower stars. Tears of Selûne The Centaur Sword and Dagger cold crown above Icespire

What the Orb remembers, the road cannot bury.

A sealed record of trouble survived, names repeated, and consequences still walking the roads around Phandalin.

Arrival

Adventurers Reach Phandalin

A new company arrives, takes work from the job board, gathers supplies, and steps onto roads already darkened by rumor.

Excavation

Dwarven Ruins Cleared After Ooze and Orc Violence

The company aids Dazlyn and Norbus, survives temple dangers, and faces an orc attack soon after.

Umbrage Hill

Manticore Trouble Ends Beneath Dragon-Shadow

Adabra’s windmill becomes the stage for a collision of threats: manticore, dragon-shadow, and frontier panic.

Gnomengarde

Mimic Menace Revealed and Defeated

Royal fear gives way to celebration after the shapechanging predator is discovered and destroyed.

Stonehill Inn

Bounty Hunters Strike in the Night

The attack reveals that Noctara is being hunted alive, and the name of a hidden city begins to matter.

Morning After

Zariel Arrives with the Captured Hunter

Zariel follows the trail from the ambush, captures the fleeing hunter, and enters the company’s story.

Not every important name is carried by a sword.

The Orb keeps separate panes for the company, townsfolk, rulers, watchers, and names spoken only after the last cup is emptied.

Toblen StonehillInnkeeper

Provider of beds, meals, rumors, and increasingly serious window security.

Harbin WesterTownmaster

Local authority under pressure as danger follows roads, reports, and reward notices.

Adabra GwynnHealer

Still at the windmill despite every reasonable argument against remaining there.

Dazlyn & NorbusProspectors

Survivors of excavation trouble, temple danger, and the sort of luck dwarves brag about later.

King Korboz & King GnerkliGnomengarde

Royal gnomes whose halls survived mimic panic and strange machinery alike.

Halia ThorntonWatching

A quiet local power taking a sharper interest in Noctara and the bounty hunter affair.

Eldric ThorneHidden Guardian

A secretive wizard tied to Bluewatch Tower and old Vaeloran defenses.

Duke Malrec VossDistant Threat

A name at the edge of Noctara’s story, Vael Turog’s politics, and darker ambitions.

Mother BriarOld Hunger

An ancient green hag whose bargains may shape dangers the town has not yet named.

Posted by hand, copied by cantrip, argued over by breakfast.

The public board gathers warnings, pleas, and half-official rumors before anyone powerful admits they are real.

Travelers Warned: Watch the Sky

Any party leaving town should keep cover within sight when possible. Sudden cold wind may precede dragon-sign.

Townmaster’s Hall copy
Stonehill Inn Windows Being Secured

After recent violence, additional locks and watchful eyes are being added. Guests are asked not to make clever jokes about it.

Posted by the inn
Questions Regarding Bounty Hunters

Anyone with knowledge of strangers asking after Noctara should report suspicious offers of coin.

Copied by local hand
Roads Near the Woods Considered Risky

Carts, horses, loggers, and hired guards should avoid traveling alone near Neverwinter Wood until further notice.

Frontier advisory
Prospectors Alive After Ruin Trouble

Dazlyn and Norbus survived the excavation incident. Anyone claiming the ruins are harmless is invited to go first.

Heard at the inn
The Orb Seeks Confirmed Sightings

Dragon, orc, woodland cult, strange lights, bounty agents, and unusual magical reports may be submitted for review.

Arcane notice